JENSEN VERLAAN GAME DESIGN PORTFOLIO
SHIPPED TITLES
Lost Rift: First-person PVPVE Survival Adventure Shooter
Role: Game Designer
Duration: 3 years
Owned Features & Systems:
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Combat, Gunplay, and Armour
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Player Death Flow
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Food, Cooking, and Player Hunger
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Item Crafting and Durability
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Item Looting and Resource Gathering
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Player Talents and Skill Trees
Sago Mini World: Open-ended play apps for kids

Role: Lead Play Designer of Sago Mini World Content Team
Duration: ~1- 2 years
Owned Apps & Live Updates:
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Sago Mini World: Rescue
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Sago Mini World: Vacation - Holi Update
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Sago Mini World: Winter City - Winter Holiday Update
PROTOTYPES
Hero Ability Redesign (UE4)
Challenge: Redesign an existing Overwatch hero's ability, and then prototype it in UE4.
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Contributors: solo project
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Timeframe: 3 days
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Click here to view paper design documentation
***Turn on audio or CC for my design commentary
Tea Time Feature (Unity)
Challenge: Design a feature inspired by your morning routine, and then prototype it in Unity.
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Contributors: solo project
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Timeframe: 10 days
***Turn on audio or CC for my design commentary
Other Projects
Game Jam Submissions & Misc Small Projects: https://rawquette.itch.io/
Alt Controller Challenge: In a team of 5, make a game that utilizes alternative inputs in 5 days (video below).